Walraven is a mud based on the original SIMud mudlib. It includes a lot of elements from Roguelike games and simulates a dynamic world where plants drop seeds and grow, animals feed on plants (and each other), and players explore and build cities.
I was one of the game’s three active administrators from 2001 to 2005 and built the website (with help files, online player list, forums, code editor, world maps) and worked on whatever subsystem happens to need love. I also did a lot of work on reading and writing, the Mafia party game and the newbie school where players customize their characters and learn how to play. I helped train a half-dozen new wizards (programmers).
The mud has had bad luck with hardware failures, so the it’s been generally offline since mid-2009.

- Codex
- Dock with boat and a player’s shop
- Player features
- Wizard features
- In-game features
- Wizard’s profile
- An accomplished player
- List of forums
- A forum thread
- Help on actions in-game
- Help on actions on the web
- Help on building in the game
- Help on building on the web
- Homepage
- A tree-lined river
- A player-built shop
- An unusual apple tree growing on a beach


















